Send your boats to collect as many fish as possible. You have 300 turns for that.
The boats are controlled by executing commands via a update_player (i, world)
function.
"up"
, "down"
, "left"
and "right"
are valid return values
(+x is right, +y is up).
In case of no or invalid output the boat will wait for a turn.
Each boat can carry only one fish.
Check https://github.com/maciekglowka/fish_bots if you're interested how the game works under the hood.
Lua compatiblity: the game uses a pure-rust Lua VM Piccolo,
which is still in development and thus has limited capabilities.
From the README:
A large amount of the stdlib is not implemented yet. Most "peripheral" parts of the stdlib are this way,
the io, file, os, package, string, table, and utf8 libs are either missing or very sparsely implemented.