March 28, 2021
Excel based batch rendering in Blender
Recently I have been working on some product renderings that involve lots of different shader and studio setups for the same objects. Basically every object has multiple colour combinations eg. white-white, white-blue, white-red, blue-white and so on. Also different colours needed different lighting setups to look correctly in the renderings. So a friend (we work together on this project) suggest…